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Addfaz
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PostPosted: Mon 06 Apr, 2009 12:50 am  Post subject: Dukester X Version 1.6 Available Reply with quoteBottom of PageBack to top

An update is now available for Dukester X client. Version 1.6.

This release mainly addresses the master server issues, and misc bug and UI fixes. Con file checking has been removed. Options screen has also been improved.

A Firewall testing tool has also been added. You can find it in the main options or via the /checkfirewall console command.

Please report any bugs.

Enjoy.
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PostPosted: Mon 06 Apr, 2009 1:05 am  Post subject: (No subject) Reply with quoteBottom of PageBack to top

Even though this is just probably aesthetic at this point, I think you should change Rancidmeat to say xDuke and JFDuke to say EDuke32.
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PostPosted: Mon 06 Apr, 2009 1:09 am  Post subject: (No subject) Reply with quoteBottom of PageBack to top

Another bug is when you get the message you are blocked from a server for whatever reason, when you click ok, it wants to create another window as if you decided to host yourself instead... To test, make a room that allows only 1 player. Then, try to join your own room. You will see what I mean.
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PostPosted: Mon 06 Apr, 2009 4:03 am  Post subject: (No subject) Reply with quoteBottom of PageBack to top

Another issue is when you launch games, it seems to make some "empty" map files for built-in maps like "E1L1 - Hollywood Holocaust", no extension. Also, sometimes due to a crash, a user map gets left in your DukesterX directory, so it would probably be best to just not copy the map over to begin with and run it from each person's map directory (with quotes around the directory).
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PostPosted: Mon 06 Apr, 2009 4:05 am  Post subject: (No subject) Reply with quoteBottom of PageBack to top

A related error to the being blocked one is when you cancel trying to connect to someone. It still gives you the connection error like 10 seconds later.
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PostPosted: Mon 06 Apr, 2009 6:59 am  Post subject: (No subject) Reply with quoteBottom of PageBack to top

Another one I just remembered. Sometimes when you refresh the server list, it seems to get hung up and show 0 games or less than are actually there. You keep refreshing it and you eventually get all the games there.
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PostPosted: Mon 06 Apr, 2009 7:22 am  Post subject: (No subject) Reply with quoteBottom of PageBack to top

Boy, they just keep coming to me. It would be cool to see the "Ready" button made functional. Maybe next to each players name and IP you could put a Y or N to indicate if they have it checked. Alternatively, the Ready button could be removed altogether.
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PostPosted: Mon 06 Apr, 2009 7:24 am  Post subject: (No subject) Reply with quoteBottom of PageBack to top

Here is something else that might be useful. On each launch of the game, terminate any active Duke processes. Sometimes, when the game doesn't connect up, one person may wait longer than the other and the host decides to relaunch it before you get a chance to close the old one. This would help with that.
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PostPosted: Mon 06 Apr, 2009 7:37 am  Post subject: (No subject) Reply with quoteBottom of PageBack to top

Some minor issues with the built-in map names.

Episode 1 is L.A. Meltdown.
E1L3 is Death Row.
E2L4 is Fusion Station.
E4L2 is Duke-Burger.
E4L8 is XXX-Stacy.
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PostPosted: Mon 06 Apr, 2009 9:27 pm  Post subject: Dukester X Version 1.6 Available Reply with quoteBottom of PageBack to top

Hi everybody !!
tried it today in DM and it works fine Cool

Thanx a lot !
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PostPosted: Mon 06 Apr, 2009 10:15 pm  Post subject: broke it Reply with quoteBottom of PageBack to top

I broke it! It has not worked propelly yet for me this is my issue,

http://91.121.177.145/dukesterxwmv.zip

a video clip.

I had to close it then start it again and firewall test was ok.

But it still says there are 2 master servers when there is only 1.
It didn't list any of the games.

But I could make public ok as you can see in video and said 1 master.

Plus I deleted registry fazersoft bit for Dukesterx still same prob. I even tryed it with affinity set to 1 cpu.

Might try again don't know what happening yet.
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Addfaz
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PostPosted: Mon 06 Apr, 2009 10:57 pm  Post subject: (No subject) Reply with quoteBottom of PageBack to top

thanks for the vid Replica, not too sure whats going on there. There is only one master server at the moment. If it happens again can you get me the log on the find a server screen (Tools | Show Log) ? thanks.
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PostPosted: Mon 06 Apr, 2009 11:08 pm  Post subject: (No subject) Reply with quoteBottom of PageBack to top

This is what I found in log.

If I refresh button it says



Connection Attempt #2.
Connecting to Server.
Retrieving list of master servers.
Found 2 Master Server(s).
Connecting to Master Server #2.
No Master Servers Online.
Connection Attempt #3.
Connecting to Server.
Retrieving list of master servers.
Found 2 Master Server(s).
Connecting to Master Server #2.
No Master Servers Online.
Connection Attempt #4.
Connecting to Server.
Retrieving list of master servers.
Found 2 Master Server(s).
Connecting to Master Server #2.
No Master Servers Online.
Connection Attempt #5.
Connecting to Server.
Retrieving list of master servers.
Found 2 Master Server(s).
Connecting to Master Server #2.
No Master Servers Online.
Connection Attempt #6.
Connecting to Server.
Retrieving list of master servers.
Found 2 Master Server(s).
Connecting to Master Server #2.
No Master Servers Online.


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|if3|355
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PostPosted: Tue 07 Apr, 2009 4:48 am  Post subject: (No subject) Reply with quoteBottom of PageBack to top

addfaz! same registry values and such?

need to know for my hackish configurator so that I can update pronto.

James
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PostPosted: Wed 08 Apr, 2009 12:08 am  Post subject: (No subject) Reply with quoteBottom of PageBack to top

I fixed it.

Since I used to have dxserver i had to also delete these reg values too not just dukesterx.

maybe conflicted.

so deleting the old reg values for old dxserver fixed it.

So just having the dukesterx registry for client works fine
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